Law of Motion Class 11 Notes Physics Chapter 5

By going through these CBSE Class 11 Physics Notes Chapter 5 Law of Motion, students can recall all the concepts quickly.

Law of Motion Notes Class 11 Physics Chapter 5

→ Inertia is proportional to the mass of the body.

→ The force causes acceleration.

→ In the absence of force, a body moves along a straight-line path.

→ If the net external force on a body is zero, its acceleration is zero. Acceleration can be non-zero only if there is a net external force on the body.

→ If a body moves along a curved path, then it is certainly acted upon by a force.

→ C.G.S. and S.I. absolute units of force are dyne and newton (N) respectively and 1 N = 105 dynes.

→ C.G.S. and S.I. gravitational units of force are gm wt. and kg wt. (i.e. kilogram weight) respectively and 1 kg wt = kgf.

→ 1 gm wt = 1 gmf, 1 kg f = 103 gm f.

→ 1 kg f = 9.8 N.

→ 1 gm f = 1 gm wt = 980 dyne.

→ Impulse = change in momentum.

→ Four types of forces exist in nature, they are gravitational force (Fg), electromagnetic force (Fem), weak force (Fw), and nuclear force (Fn).

→ Fg: Fem: Fw: Fn:: 1: 1025: 1036: 1038.

→ Rocket works on the principle of conservation of linear momentum.

→ Rocket ejects gases backward and as a result, acquires a forward momentum.

→ If Δm is the mass of the gas ejected backward in time At with speed u, then the force acting on the rocket will be:
F = u \(\frac{\Delta m}{\Delta t}\)

→ When a force acting on a particle is always perpendicular to its velocity, then the path followed by the particle is a circle.

→ In a uniform circular motion, the magnitude of velocity always remains constant and only its direction changes continuously.

→ If a body moves with a vertical acceleration a, then its apparent weight is given by:
R = m (g – a)

→ The weight of a body measured by the spring balance in a lift is equal to the apparent weight.

→ The apparent weight of a body falling freely is zero because for it, a = g. It is the case of weightlessness.

→ If the lift falls with a < g, the apparent weight of the body decreases.

→ If the lift accelerates upwards, the apparent weight of the body increases.

→ The true weight of the body = mg.

→ If the lift rises or falls with constant speed, then apparent weight = true weight

→ If the person climbs up along the rope with acceleration ‘a’, then tension in the rope will be T = m (g + a).

→ If the person climbs down along the rope with acceleration ‘a’, then tension in the rope will be T = m (g – a).

→ If the person climbs up or down the rope with uniform velocity, then tension in the string, T = mg.

→ If a body starting from rest moves along a smooth inclined plane of length l, height h and having an angle of inclination 0, then:
1. Its acceleration down the plane is g sin θ.

2. Its velocity at the bottom of the inclined plane will be
\(\sqrt{2 \mathrm{gh}}=\sqrt{2 \mathrm{~g} l \sin \theta}\)

3. Time taken to reach the bottom will be:
t = \(\sqrt{\frac{2 l}{g \sin \theta}}=\left(\frac{2 l^{2}}{g h}\right)^{\frac{1}{2}}\)

= \(\left(\frac{2 \mathrm{~h}}{\mathrm{~g} \sin \theta}\right)^{\frac{1}{2}}=\frac{1}{\sin \theta}\left(\frac{2 \mathrm{~h}}{\mathrm{~g}}\right)^{\frac{1}{2}}\)

4. If the angle of inclination is changed keeping the length constant, then:
\(\frac{\mathrm{t}_{1}}{\mathrm{t}_{2}}=\left(\frac{\sin \theta_{2}}{\sin \theta_{1}}\right)^{\frac{1}{2}}\)

5. If the angle of inclination is changed keeping the height constant, then
\(\frac{\mathrm{t}_{1}}{\mathrm{t}_{2}}=\frac{\sin \theta_{2}}{\sin \theta_{1}}\)

→ A system or a body is said to be in equilibrium when the net force acting on it is zero.

→ If the vector sum of a number of forces acting on a body is zero, then it is said to be in equilibrium.

→ Friction acts opposite to the direction of motion of the body and parallel to the surfaces in contact.

→ Friction depends on the nature of surfaces in contact.

→ Friction is more when the surfaces in contact are rough.

→ Friction is a necessary evil it causes the dissipation of energy. But we need.

→ Friction is of different types such as static friction, kinetic (sliding or rolling) friction, dry friction, wet friction.

→ Static friction is a variable force.

→ The maximum value of static friction is called limiting friction.

→ Static friction is equal and opposite to the force applied to the body.

→ When the applied force is equal to the limiting friction, the body begins to slide.

→ The kinetic friction is less than the limiting friction.

→ The friction on a rolling body is called rolling friction.

→ The rolling friction is less than sliding friction.

→ Friction is a self-adjusting force.

→ The limiting friction is directly proportional to the normal reaction i. e. F ∝ R.

→ The net reactive force acting perpendicular to the surface is called normal reaction (R) and is equal to the force with which the two bodies are pressed against each other.

→ The ratio of limiting friction (F) to the normal reaction (R) is called the coefficient of limiting friction (μl) i.e. μl = F/R.

→ The limiting friction is independent of the shape or area of surfaces in contact if R = constant.

→ μl is a dimensionless constant. It depends on the nature of the surfaces in contact. It is independent of the normal reaction.

→ No work is done against static friction.

→ The kinetic friction opposes the motion of the body.

→ Static friction is the frictional force that comes into play when a body tends to move on the surface of another body.

→ Static friction is due to the interlocking of microscopic projections on the surface of the body.

→ The change from static to kinetic friction is by a stick and slip process. The slip is a break away from the static condition.

→ Sticking is caused by the second interlocking.

→ Kinetic friction is a constant force.

→ It is independent of the applied force.

→ The coefficient of kinetic friction is equal to the ratio of kinetic friction (Fk) to the normal reaction (R) i.e. μk = Fk/R.

→ Fk is independent of the area of contact between two bodies.

→ Work is done against kinetic friction.

→ Coefficient of rolling friction (μr) = \(\frac{\mathrm{F}_{\mathrm{r}}}{\mathrm{R}}=\frac{\text { rolling friction }}{\text { normal reaction }}\)

→ μr < μk < μs.

→ The friction between two solid surfaces is called dry friction.

→ The friction between a solid surface and a liquid surface is called wet friction.

→ The dry friction causes squeaking of the surfaces trying to move over each other.

→ The dry friction can also cause pleasant sound e.g. the bow under-going stick and slip motion on the string of violin causes pleasant sound.

→ Friction can be decreased by converting dry friction to wet friction.

→ Friction may increase if the surfaces are highly polished. This happens due to cold welding together of the polished surfaces.

→ The angle between the normal reaction and the resultant force of friction and the normal reaction is called the angle of friction (θ).

→ µ = tan θ i.e. coefficient of friction = tan θ.

→ The angle of the inclined plane at which the body placed on it just begins to slide down is called the angle of repose (α) or angle of sliding.

→ µ = tan α.

→ Also α = θ.

→ When a body rotates, all its particles describe circular paths about a line called the axis of rotation.

→ The centers of circles described by the different particles of the rotating body lie on the axis of rotation.

→ The Axis of rotation is perpendicular to the plane of rotation.

→ For uniform circular motion, we have

  1. ac = v2/r = rω2
  2. v = rω
  3. a ∝ r

where α = angular acceleration.

→ When a body rotates with uniform velocity, its different particles have centripetal acceleration directly proportional to the radius i.e. ac ∝ r.

→ There can be no circular motion without centripetal force.

→ Centripetal force can be a mechanical, electrical, or magnetic force.

→ In a uniform circular motion, the magnitude of momentum, velocity, and kinetic energy remains constant.

→ Centrifugal force is the pseudo force that is equal and opposite to the centripetal force. It is directed away from the center along the radius.

→ The centrifugal force appears to act on the agency which exerts the centripetal force.

→ The centrifugal force cannot balance the centripetal force because they act on different bodies.

→ The railway tracks and roads are banked for safe turning. The banking angle θ for safe turning is tan θ = \(\frac{\mathbf{v}^{2}}{r g}\) . Also tan θ = \(\frac{\mathrm{h}}{\mathrm{d}}\)
where d = width of road
h = height of the outer edge of the road above the inner edge

→ Maximum speed of the car without overturning when it moves on a circular banked road of radius r is
umax = \(\sqrt{\frac{\mathrm{grd}}{\mathrm{h}}}\)
when d = \(\frac{1}{2}\) of the distance between two wheels of the car.

→ When a particle of mass m, tied to a string of length is rotated in a horizontal plane with a speed ‘y’, the tension is given by
T = \(\frac{m v^{2}}{r}\)

→ When the string breaks, the particle moves away from the center but tangentially.

→ K.E. of a body rotating in a vertical plane is different at different points.

→ The angle through which the outer edge of the road track is raised above the inner edge is called the angle of banking of roads/ tracks.

→ For safe going of the vehicle round the circular level road, the required condition is:
μ ≤ \(\frac{\mathrm{v}^{2}}{\mathrm{rg}}\)

→ A simple pendulum oscillates in a vertical plane. It will oscillate only if its motion is in the lower semi-circle.

→ For oscillation, the velocity at the lowest point L must be such that the velocity reduces to zero at points M1 and M2.
Law of Motion Class 11 Notes Physics 1
Thus, \(\frac{1}{2}\)mve2 = mgr
or
ve = \(\sqrt{2 \mathrm{gr}}\)
i.e ve ≤ \(\sqrt{2 \mathrm{gr}}\)

→ If ve > \(\sqrt{2 \mathrm{gr}}\) it will not then oscillate in the lower semi-circle.

→ Minimum velocity that a body should have at the lowest point (L) and highest point (H) of a vertical circle for looping it are
v1 = \(\sqrt{5 \mathrm{gr}}\) and v2 = \(\sqrt{\mathrm{gr}}\)
where v1 and v2 are velocities at L and H points respectively. Maximum speed with which a vehicle can take a safe turn on a level road is v = \(\sqrt{\mu \mathrm{gr}}\).

→ Maximum speed of the vehicle with which it can take a safe turn on a banked road is given by
v = \(\sqrt{rgθ}\)

→ Sufficient force of friction is there between the tyres of the vehicle and the banked road, then the maximum speed of the vehicle for taking a safe turn is given by

vmax = \(\left(rg\frac{\mu_{\mathrm{s}}+\tan \theta}{1-\mu_{\mathrm{s}} \tan \theta}\right)^{\frac{1}{2}}\)

→ The first law is also called the law of inertia according to which the state of rest or uniform motion of a body remains the same unless acted upon by an external force.

→ The action and reaction always occur in pairs.

→ The position of an event or particle is measured by using a system of coordinates called a frame of reference.

→ There are two types of frame of reference

  1. inertial and
  2. non-inertial (or accelerated frame of reference).

→ A frame of reference with uniform motion with respect to another inertial frame of reference is also the inertial frame of reference in which the body is situated and obey’s Newton’s law of motion.

→ Inertia: A body at rest or in uniform motion continues in its state unless acted upon by an external force.

→ Force: Force is the action that changes or tends to change the state of rest or uniform motion of a rigid body along a straight line.

→ Rigid body: A body whose various particles move through the same distance parallel to each other under the action of external force i.e. there is no relative motion amongst the various particles of the body under the action of an external force is called a rigid body.

→ Linear momentum (p).: The quantity of motion possessed by a body is called its momentum Mathematically the linear momentum of the body is equal to the product of its mass and velocity i.e.
p = mv

→ Retardation: The quantity of hindrance in the motion of a body is called retardation and the force which retards the body is called retarding force.

→ Newton’s first law of motion: A body continues in its state of rest or uniform motion along a straight line in the absence of external force.

This is called Newton’s first law of motion.
\(\overrightarrow{\mathrm{F}}\) ∞ \(\frac{\mathrm{d}(\overrightarrow{\mathrm{p}})}{\mathrm{dt}}\)
or
\(\overrightarrow{\mathrm{F}}\) = k m\(\overrightarrow{\mathrm{a}}\)

In non-relativistic dynamics \(\frac{\Delta \overrightarrow{\mathrm{v}}}{\Delta \mathrm{t}}=\overrightarrow{\mathrm{a}}\), the acceleration of the body or particle.

When force F, mass m and acceleration arc measured in Newton, kilogram and meter per second respectively. i.e. in S.L units. so that
\(\overrightarrow{\mathrm{F}}\) = m \(\overrightarrow{\mathrm{a}}\)

Its scalar from is F = ma

→ Newton (N): It is the SI unit of measurement of force. One newton is that force that causes an acceleration of 1 ms 2 in a rigid body of mass 1 kg.
∴ 1 N = 1 kg × 1 ms-2

→ Impulse: The impact of force is called impulse. Mathematically impulse = F × Δt = force × time. So impulse = m(Δv).

→ The inertia of rest: The property of a body to be unable to change its state of rest itself is called the inertia of rest,

→ The inertia of motion: The property of a body by virtue of which it cannot change by itself its state of uniform motion is called inertia of motion.

→ The inertia of direction: The property of a body by virtue of which it cannot change its own direction of motion is called the direction of inertia.

→ Newton’s third law of motion: States that “To every action, there is an equal and opposite reaction.”
FBA = – FAB
where FAB = force exerted on body 8 by body A, and FBA = force exerted on body A by body B.

→ Law of conservation of linear momentum: The linear momentum of an isolated system of bodies or particles is always conserved, that is it remains constant.

→ Static equilibrium: A body is said to be in static equilibrium if the vector sum of all the forces acting on it is zero. This is a necessary and sufficient condition for a point object only.

→ Lubricants: The substances which are applied to the surfaces to reduce friction are called lubricants.

Important Formulae:
→ Linear momentum of a body of mass m and moving with a velocity v is: p = mv

→ Change in momentum, Δp = m Δ v

→ If two objects of masses M and m have same momentum, then
\(\frac{M}{m}=\frac{v}{V}\)

→ F = ma

→ Resultant of two forces F, and F2 acting simultaneously at angle θ is given by F = F1 + F2
The magnitude of F is given by parallelogram law of vectors
F = \(\sqrt{F_{1}^{2}+F_{2}^{2}+2 F_{1} F_{2} \cos \theta}\)

→ The orthogonal components of F and a are:
F = Fxi + Fyj + Fzk
and a = axi + ayj + azk

→ Inertial mass, m1 = \(\frac{\mathrm{F}}{\mathrm{a}}\)

→ Gravitational mass, mg = \(\frac{\mathrm{F}}{\mathrm{g}}\)

→ Impulse I = FΔt = mΔv

→ Newton’s third law of motion:
F12 = – F21
or
m1a1 = – m2a2

→ Equilibrium of body under three concurrent forces:
F1 + F2 + F3 = 0
Or
F3 = – (F1 +F2)

→ Simple pulley: a = acceleration of masses m1 and m2
= \(\left(\frac{m_{2}-m_{1}}{m_{1}+m_{2}}\right)\)
If m2 > m1

Tension in the string connecting the two masses and passing over the pulley is given by
T = \(\left(\frac{2 m_{1} m_{2}}{m_{1}+m_{2}}\right)\)g

→ Solving problems using Free Body Diagram Technique:

  1. Draw a simple neat diagram of the system as per the given problem.
  2. Isolate the object of interest. This is now called a free body.
  3. Consider all the external forces acting on the free body and mark them by arrows touching the free body with their line of action clearly represented.
  4. Now apply Newton’s second law of motion.
  5. In a non-inertial frame consider the pseudo forces like real forces acting on the object in addition to other external forces. The direction of such a force will be opposite to the direction of acceleration of the frame of reference.

Motion in a Plane Class 11 Notes Physics Chapter 4

By going through these CBSE Class 11 Physics Notes Chapter 4 Motion in a Plane, students can recall all the concepts quickly.

Motion in a Plane Notes Class 11 Physics Chapter 4

→ All physical quantities having direction are not vectors.

→ The following quantities are neither scalars nor vectors: Relative density, density, frequency, stress, strain, pressure, viscosity, modulus of elasticity, Poisson’s ratio, specific heat, latent leat, a moment of Inertia, loudness, spring constant, Boltzman constant, Stefan’s constant, Gas constant, Gravitational constant, Plank’s constant, Rydberg’s constant etc.

→ A vector can have only two rectangular components in a plane and only three rectangular components in space.

→ Vectors cannot be added or subtracted or divided algebraically.

→ Division of two vectors is not allowed.

→ A vector can have any number of components (even infinite in number but a minimum of two components).

→ Two vectors can be added graphically by using head to tail method or by using the parallelogram or triangle law method.

→ A vector multiplied by a real number gives another vector having a magnitude equal to real number times the magnitude of the given vector and having direction same or opposite depending upon whether the number is positive or negative.

→ Multiplication of a vector by -1 reverses its direction.

→ If A + B = C or A + B + C = 0, then A, B and C are in one place.

→ Vector addition obeys commutative law
i.e. A + B = B + A

→ Vector addition obeys associative law
i.e. (A + B) + C = A + (B + C)

→ Subtraction of B from A is defined as the sum of
– B + A i.e. A – B = A + (-B)

→ The angle between two equal vectors is zero.

→ The angle between -ve vectors is 180°.

→ Unit vector  = \(\frac{\mathbf{A}}{|\mathbf{A}|}\) .

→ The magnitude of  = 1.

→ The direction of A is the same as that of the given vector along which it acts.

→ The resultant of two vectors of unequal magnitudes can never be a null vector.

→ î, ĵ, k̂ are the unit vectors acting mutually perpendicular to each other along X, Y and Z axes respectively and are called orthogonal unit vectors.

→ î.î = ĵ.ĵ = k̂.k̂ = 1

→ î.ĵ = ĵ.k̂ = k̂.î = 0

→ î × î = ĵ × ĵ = k̂ × k̂-= 0

→ î × ĵ = k̂, ĵ × k̂ = î, k̂ × î = ĵ

→ A × A = 0 , Also A – A = 0
But A × A ≠ A – A as A × A ⊥ A and A – A is collinear with A.

→ The cross product:

  1. Is not commutative (i.e. don’t obey commutative law):
    i. e. A × B ≠ B × A
    = B × A (anticommutative law)
  2. obeys distributive law i.e.
    A × (B + C) = A × B + A × C

→ Vectors lying in the same plane are called co-planer vectors.

→ Vectors are added according to triangle law, parallelogram law, and polygram law of vector addition.

→ The maximum resultant of two vectors A and B is
|Rmax| = |A| + |B|

→ The minimum resultant of two vectors A and B is
|Rmax| = |A| – |B|

→ The minimum number of vectors lying in the same plane whose results can be zero is 3.

→ The minimum number of vectors that are not co-planar and their results can be zero is 4.

→ A minimum number of collinear vectors whose resultant can be zero is 2.

→ A vector in component form is A = Axî + Ayĵ +Az

→ Magnitude of A is = \(\sqrt{A_{x}^{2}+A_{y}^{2}+A_{z}^{2}}\).

→ A projectile is any object thrown with some initial velocity and then it moves under the effect of gravity alone.

→ The trajectory is the path followed by the projectile during its flight.

→ Its trajectory is always parabolic in nature.

→ Two-dimensional motion: The motion of an object in a plane is a two-dimensional motion such as the motion of an arrow shot at some angle and then moving under gravity.

→ Three-dimensional motion: The motion of an object in space is called a three-dimensional motion, for example, the motion of a free gas molecule.

→ Scalar quantities: The quantities which do not need direction for their description are called scalar quantities. Only the magnitude of the quantity is needed to express them correctly. Such quantities are distance, mass, density, energy, temperature etc.

→ Vector quantities: The quantities which need both magnitude and direction for their correct description are called vector quantities. They also obey the law of the addition of vectors. For example displacement, velocity, acceleration, force, momentum etc. are vector quantities.

→ Triangle law of vector addition: If the two vectors are represented by the two adjacent sides of a triangle taken in order, their resultant is given in magnitude and direction by the third side of the triangle taken in the opposite order.

→ Parallelogram law of vector addition: If two vectors acting simultaneously at a point are represented by the two adjacent sides of a parallelogram, then their resultant is completely given in magnitude and direction by the diagonal of the parallelogram passing through that point.

→ Unit vector: A unit vector is a vector in the direction of a given vector whose magnitude is unity. It is represented by a cap or a hat over letter e.g. n̂, î, ĵ, k̂, x̂, ŷ, ẑ etc. The unit vectors in the cartesian coordinate system along the three axes are generally written as î, ĵ and k̂ such that |î| = |ĵ| = |k̂| = 1.

→ Uniform velocity: The uniform or constant velocity is the one in which the moving object undergoes equal displacements in equal intervals of time.

→ Speed: The magnitude of velocity is known as speed. It is the distance travelled divided by the time taken.

→ Uniform acceleration: When the velocity of an object changes by equal amounts in equal intervals of time, the object is said to be having uniform acceleration.

→ Projectile: Projectile is a particle or an object projected with some initial velocity and then left to move under gravity alone.

→ The uniform circular motion: The motion of an object in a circular path with constant speed and constant acceleration (magnitude) is called a uniform circular motion.

→ Equal vectors: Two vectors are said to be equal if they have the same magnitude and act in the same direction.

→ Negative vector: A vector having the same magnitude as the given vector but acting in exactly the opposite direction is called a negative vector.

→ Co-initial vectors: Vectors starting from the same initial point are called co-initial vectors.

→ Zero vector or Null vector: The vector whose magnitude is zero but the direction is uncertain (or arbitrary) is called a zero or null vector. It is represented by 0.

→ Collinear vectors: Two vectors acting along the same or parallel lines in the same or opposite directions are called collinear vectors.

→ Fixed vector: A vector whose tail point or initial point is fixed is called a fixed vector.

→ Free vector: A vector whose initial point or tail is not fixed is called a free vector.

→ Polygon law of addition of vectors: It states that if a number of vectors are represented by the sides of a polygon taken in the same order, then their resultant is given completely by the closing side of the polygon taken in the opposite order.

→ Rectangular components of a vector in a plane: The resolution of a vector into two mutually perpendicular components in a plane is called rectangular resolution and each component is called a rectangular component.

→ Rectangular components in a plane: The components of a vector along three mutually perpendicular axes are called the rectangular component of a vector in space.

→ Scalar product of vectors: If the multiplication of two vectors yields a scalar quantity, the multiplication is called a scalar or dot product. This is because of the fact that multiplication is denoted by a dot (.) between the multiplying vectors e.g. A.B = AB cos θ, where θ is the angle between the two vectors.

→ Cross or vector product: When the multiplication of two vectors is shown by a cross (×) between them, it is called a cross product. The resultant is also a vector quantity e.g. A × B = C. This multiplication is, therefore, also known as the vector product.

Important Formulae:
→ Uniform circular motion: Time period T second, frequency
v = \(\frac{1}{T}\)
Angular velocity ω = \(\frac{θ}{T}\),
ω = \(\frac{2 \pi}{\mathrm{T}}\) = 2πv,
v = \(\frac{1}{T}\),
θ = \(\frac{l}{r}\)
or
l = rθ.

→ Angular acceleration: α = \(\frac{\omega_{2}-\omega_{1}}{t_{2}-t_{1}}=\frac{d \omega}{d t}\)
average acceleration, aav = \(\frac{v_{2}-v_{1}}{t_{2}-t_{1}}\)
Average angular acceleration,
Motion in a Plane Class 11 Notes Physics 1
→ Time for maximum height: t = \(\frac{\mathrm{u} \sin \theta}{\mathrm{g}}\)

→ Angle of projection of maximum horizontal range:
θ = \(\frac{π}{4}\) or 45°.

→ Angles for same range θ, (\(\frac{π}{2}\) – θ)

→ General position – velocity – acceleration relations:
Δr (t) = r(t + Δt) – r(t)
v(t) = \(\frac{\Delta \mathrm{x}(\mathrm{t})}{\Delta \mathrm{t}}\);

vx(t) = \(\frac{\Delta \mathrm{x}(\mathrm{t})}{\Delta \mathrm{t}}\),

vy(t) = \(\frac{\Delta \mathrm{y}(\mathrm{t})}{\Delta \mathrm{t}}\)

Δx(t) = x(t + Δt) – x(t)
Δy(t) = y(t + Δt) – y(t)
Motion in a Plane Class 11 Notes Physics 2
→ Since: A.A = A2, so

  • î.î =1,
  • ĵ.ĵ =1,
  • k̂.k̂ =1

As î, ĵ and k̂ are mutually perpendicular so
î.ĵ = ĵ.k̂ =0,
k̂.î = 0

→ A.(B + C) = A.B. +A.C

→ Vector product:
A × B = C = |A| |B|sin θ n̂
In cartesian coordinates,
A × B = (Axî + Ayĵ + Azk̂) × (Bxî + Byĵ + Bzk̂)
= (AyBz – AzBy) î + (AzBx – AxBz)ĵ + (AxBy – AyBx)k̂
= \(\left|\begin{array}{ccc}
\hat{\mathrm{i}} & \hat{\mathbf{j}} & \hat{\mathbf{k}} \\
\mathrm{A}_{\mathrm{x}} & \mathrm{A}_{\mathrm{y}} & \mathrm{A} \\
\mathrm{B}_{\mathrm{x}} & \mathrm{B}_{\mathrm{y}} & \mathrm{B}
\end{array}\right|\)

→ A × B ≠ B × A
= -B × A

→ |A × B|2 + |A . B|2 = 2|\(\overrightarrow{\mathrm{A}}\)|2|\(\overrightarrow{\mathrm{B}}\)|2

→ Direction cosines:
cos α = \(\frac{A_{x}}{A}\) = l,
cos β = \(\frac{A_{y}}{A}\) = m, and
cos γ = \(\frac{A_{z}}{A}\) = n

→ l2 + m2 + n2 = 1

→ Velocity: v = vxi + vyj

→ Speed: v = |v| = (vx2 + vy2)1/2 .

→ Distance travelled in time t:
x(t)î + y(t)ĵ = x(0)î + y(0)ĵ + (vxî + vyĵ)t

→ x (t) = x (0) + vxt

→ y (t) = y (0) + vyt

→ Average velocity:
Vaverage = \(\frac{\left|r\left(t^{\prime}\right)-r(t)\right|}{t^{\prime}-t}=\frac{r_{12}}{\left(t_{2}-t_{1}\right)}=\frac{\Delta r}{\Delta t}\)

→ Instantaneous velocity:
Motion in a Plane Class 11 Notes Physics 3

→ Scalar product of A and B is
A . B = AB cos θ, where θ = angle between A and B.

→ Scalar (or Dot) product always gives a scalar quantity.

→ When A. B = 0 then A and B are perpendicular to each other.

→ A . B in component form is
A.B = AxBx + AyBy + AzBz.

→ Cross product of A and B is
A × B = (AB sin θ) n̂ = C
where n̂ = unit vector ⊥ to the plane containing A and B i.e. n̂ acts along C.

→ If we move anticlockwise, n is vertically upward i.e. +ve.

→ If we move clockwise, n vertically downward i.e. -ve.

→ Maximum height attained by the projectile fired at an angle 0 with the horizontal with velocity u is
H = \(\frac{\mathbf{u}^{2} \sin ^{2} \theta}{2 \mathrm{~g}}\)

→ Time of flight = T = \(\frac{2 u \sin \theta}{g}\)

→ Time of maximum height attained = Time of ascent = Time of descent = \(\frac{u \sin \theta}{g}\)

→ Horizontal range of the projectile is R = \(\frac{\mathrm{u}^{2} \sin 2 \theta}{\mathrm{g}}\)

→The range of projectile is maximum if θ = 45°.

→ Rmax = \(\frac{\mathrm{u}^{2}}{\mathrm{~g}}\)

→ When the range is maximum, the maximum height attained by the projectile (Hm) is
Hm = \(\frac{u^{2}}{4 g}=\frac{R_{\max }}{4}\)

→ For Rmax , Tmax = \(\frac{\mathrm{u}}{\sqrt{2} \mathrm{~g}}\)

→ When θ = 90, Hmax = \(\frac{u^{2}}{2 g}\) and is twice the maximum height attained by the projectile when range is maximum.

→ For θ = 90°, Time of flight is Maximum = \(\frac{2 \mathrm{u}}{\mathrm{g}}\)

→ Horizontal range is same for two angles of projections i.e. θ and 90 – θ with the horizontal.

→ If an object is moving in a plane with constant acceleration a, then a = \(\sqrt{\mathrm{a}_{\mathrm{x}}^{2}+\mathrm{a}_{\mathrm{y}}^{2}}\)

→ If r0 be the position vector of a particle moving in a plane at time t = 0, then at any other time t, its position vector will be
r = ro + vot + \(\frac{1}{2}\) at2
where v0 = its velocity at t = 0.

→ Its velocity at time t will be v = vo + at.

→ When the object moves in a circular path at constant speed, then its motion is called uniform circular motion. The angle described by the rotating particle is called angular displacement.

→ Angular displacement, Δθ = \(\frac{\Delta l}{\mathrm{r}}\) .

→ Angular velocity, ω = \(\frac{\Delta \theta}{\Delta \mathrm{t}}\)

Instantaneous angular velocity, ω = \(\frac{\mathrm{d} \theta}{\mathrm{dt}}\)

ω = \(\frac{2 \pi}{\mathrm{T}}\) = 2πv (∵ v = \(\frac{1}{T}\))

Angular velocity (ω) of a rigid body rotating about a given axis is constant, so v is different for different particles of the body.

Angular acceleration α = \(\frac{\mathrm{d} \omega}{\mathrm{dt}}=\frac{\mathrm{d}^{2} \theta}{\mathrm{dt}^{2}}\)

Tangential acceleration is a1 = α × r and at is directed along the tangent to the circular path.

→ Centripetal acceleration (ac) is given by ac = \(\vec{\omega}\) × v and it is directed towards the centre of the circular path. Thus acceleration of the particle is
a = at + ac
then at ⊥ ac
∴ |a| = \(\sqrt{a_{1}^{2}+a_{c}^{2}}\)

→ Also \(\vec{\omega}\) ⊥v as to and a are parallel to Δθ. i.e. they are directed along the axis of rotation
Hence ac = ω v sin 90
ac = ω v = ω . rω = rω2
= \(\frac{v^{2}}{r}\)

→ Centripetal force, Fc = mac = \(\frac{m v^{2}}{r}\) = mrω2.

→ Fc is always directed towards the centre of the circular path.

→ The Axis of rotation is perpendicular to the plane of rotation.

→ There can be no circular motion without centripetal force. Centripetal force can be a mechanical, electrical or magnetic force in nature.

→ Fc is always ⊥ to the velocity of the particle.

→ θ, ω, α are called axial vectors or pseudo vectors.

→ Tangential acceleration is equal to the product of angular acceleration and the radius of the circular path i.e. at = rα.

Formation of Mutants

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Formation of Mutants

The term mutant refers to an organism in which either the base sequence of DNA or the phenotype has been changed. A mutant is an organism whose genotype differs from that found in nature. The process of formation of mutant organism is called mutagenesis.

In nature and in the laboratory, mutations sometimes arise spontaneously without any help from the experimenter. This is called spontaneous mutagenesis. The two mechanisms that are most important for spontaneous mutagenesis are

  1. Errors occurring during replication and
  2. Spontaneous alteration of bases.

Mutations can also be induced experimentally by application of mutagens. Mutagens are agents that cause mutations.

Mutagens and their Mode of Action

Physical Mutagens

UV radiation:

UV light causes mutations because the purine and pyrimidine bases in DNA absorb light strongly in the ultraviolet range (254 to 260 nm). At this wavelength, UV light induces point mutations primarily by causing photochemical changes in the DNA.

One of the effects of UV radiation on DNA is the formation of abnormal chemical bonds between adjacent pyrimidine molecules in the same strand, or between pyrimidines on the opposite strands, of the double helix.

This bonding is induced mostly between adjacent thymines, forming what are called thymine dimers (Figure 12.10), usually designated TT. This unusual pairing produces a bulge in the DNA strand and disrupts the normal pairing of T’s (thymines) with corresponding A’s(adenines) on the opposite strand. If UV induced genetic damage is not repaired, mutations or cell death may result.
Formation of Mutants img 1

Chemical Mutagens

Chemical mutagens include both naturally occurring chemicals and synthetic substances. These mutagens can be grouped into different classes on the basis of their mechanism of action. They are

(i) Base analogs are bases that are similar to the bases normally found in DNA.
E.g. 5 – bromouracil (5-BU). TA to CG (Figure 12.11).
Formation of Mutants img 2

(ii) Base Modifying Agents are chemical that act as mutagens by modifying the chemical structure and properties of bases. The three types of mutagens that work in this way are

  • A deaminating agent e.g: Nitrous acid removes amino groups (- NH2) from the bases guanine, cytosine, and adenine.
  • Hydroxylamine (NH2 OH) is a hydroxylating mutagen that react specifically with cytosine, modifying it by adding a hydroxyl group (OH) so that it can pair solely with adenine instead of with guanine.
  • Alkylating agents like methymethane sulfonate (MMS) introduces alkyl groups onto the bases at a number of location.

(iii) Intercalating agents

Acridine, proflavin, ethidium bromide are a few examples of intercalating agents. These insert (intercalate) themselves between adjacent bases in one or both strands of the DNA double helix. Intercalating agents can cause either additions or deletions.
Formation of Mutants img 3
Formation of Mutants img 4

The Ames Test: A Screen for Potential Carcinogens

Everyday we are exposed to a wide variety of chemicals in our environment, such as drugs, cosmetics, food additives, pesticides, and industrial compounds. Many of these chemicals can have mutagenic effects, including genetic diseases and cancer. Some banned chemical warfare agents (e.g. mustard gas) also are mutagens.

A number of chemicals (subclass of mutagens) induce mutations that result in tumorous or cancerous growth. These chemical agents are called chemical carcinogens. Directly testing the chemicals for their ability to cause tumors in animals is time consuming and expensive. However, the fact that most chemical carcinogens are mutagens led Bruce Ames to develop a simple, inexpensive, indirect assay for mutagens.

In general Ames test is an indicator of whether the chemical is a mutagen. The Ames test assays the ability of chemicals to revert mutant strains of the bacterium Salmonella typhimurium to wild type. The mutant strain of S.typhimurium is auxotrophic to histidine (histidine), that is it requires histidine for its growth and
cannot grow in the absence of histidine. The mutant strain is grown in a histidine deficient medium containing the chemical to be tested.

A control plate is also set up which does not contain the chemical. After incubation the control plates may have few colonies resulting from spontaneous reversion of the his – strain. Compared to the control plates if there are increased number of colonies on test plate, it indicates that the chemical has reverted the mutant strain back to wild type. This chemical is likely to be a carcinogen. Figure 12.14 shows steps in Ames test.
Formation of Mutants img 5

Types of Mutation

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Types of Mutation

The base sequence of DNA determines the amino acid sequence of a protein. The chemical and physical properties of each protein are determined by its amino acid sequence, so a single amino acid change is capable of altering the activity of, or even completely inactivating, a protein.

Genotype refers to the genetic composition of an organism. Phenotype is an observable property of organism. The functional form of a gene is called Wildtype because presumably this is the form found in nature.

Mutation is the process by which the sequence of base pairs in a DNA molecule is altered.The alteration can be a single base pair substitution, insertion or deletion. Mutations can be divided into two general categories:

1. Base – pair substitution

Base – pair substitution mutation involves a change in the DNA such that one base pair is replaced by another.

  • A mutation from one purine – pyrimidine base pair to the other purine – pyrimidine base pair is a transition mutation (Figure 12.7 a). E.g. AT to GC, CG to TA.
  • A mutation from a purine pyrimdine base pair to a pyrimidine – purine base pair is a transversion mutation (Figure 12.7 b). E.g. AT to TA, CG to GC.
    Types of Mutation img 1

2. Base pair insertion or deletions

Involves the addition or deletion of one base pair. If one or more base pairs are added to or deleted from a protein coding gene, the reading frame of an mRNA can change downstream of the mutation. An addition or deletion of one base pair, for example, shifts the mRNA’s downstream reading frame by one base, so that incorrect amino acids are added to the polypeptide chain after the mutation site.

This type of mutation, called a frame shift mutation (Figure 12.8) usually results in a nonfunctional protein.

Frame shift mutations:

  • May generate new stop codons, resulting in a shortened protein.
  • May result in a read through of the normal stop codon, resulting in longer than normal proteins
  • Or may result in a complete alteration of the amino acid sequence of a protein.
    Types of Mutation img 2

Point mutations are single base changes, that do not affect the reading frame, that is, the mutation only makes a single change in a single codon, and everything else is undisturbed. Mutations can also be defined according to their effects on amino acid sequences in proteins. They are:-

1. A missense mutation (Figure 12.9 a) is a gene mutation in which a base – pair change in the DNA changes a codon in an mRNA so that a different amino acid is inserted into the polypeptide.
Types of Mutation img 3

2. A neutral mutation (Figure 12.9 b) is a subset of missense mutations in which the new codon codes for a different amino acid that is chemically equivalent to the original and therefore does not affect the proteins function. Consequently, the phenotype does not change.
Types of Mutation img 4

3. A silent mutation (Figure 12.9 c) is also a subset of missense mutations that occurs when a base – pair change in a gene alters a codon in the mRNA such that the same amino acid is inserted in the protein. In this case, the protein obviously has a wild type function.
Types of Mutation img 5

4. A nonsense mutation (Figure 12.9 d) is a gene mutation in which a base – pair change in the DNA, changes a codon in an mRNA to a stop (nonsense) codon (UAG, UAA or UGA). Nonsense mutation cause premature chain termination so instead of complete polypeptides, shorter than normal polypeptide fragments (often nonfunctional) are formed.
Types of Mutation img 6

Forward mutations change the genotype from wild type to mutant and reverse mutations (or reversions or back mutations) change the genotype from mutant to wild type or to partially wild type. An organism which has reverted is a Revertant. The effects of mutation may be diminished or abolished by a suppress or mutation.

Suppressor mutation is a mutation at a different site from that of the original mutation. A suppressor mutation masks or compensates for the effects of the initial mutation, but it does not reverse the original mutation.

Microbial Genetic Code and its Features

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Microbial Genetic Code and its Features

A tRNA molecule “reads” the base sequence of mRNA. The language read by the tRNA molecules is called the genetic code, which is a set of relations between sequences of three adjacent bases on an mRNA molecule and particular amino acids. (A RNA base sequence (a set of 3 bases) corresponding to a particular amino acid is called a codon).

The genetic code is the set of all codons. Only four bases in DNA serve to specify 20 amino acids in proteins, so some combination of bases is needed for each amino acid. Before the genetic code was elucidated, it was reasoned that if all codons were assumed to have the same number of bases, then each codon would have to contain at least three bases.

Codons consisting of pairs of bases would be insufficient because four bases can form only 42 = 16 pairs, and there are 20 amino acid. Triplets of bases would suffice because, these can form 43 = 64 triplets. In fact, the genetic code is a triplet code, and all 64 possible codons carry information of some sort.

Several different codons designate the same amino acid. Furthermore, in translating mRNA molecules the codons do not overlap but are used sequentially. The same genetic code is used by almost all biological systems and hence is said to be universal (exceptions are mitochondria and a few unusual microorganisms). The codons are by convention written with the 5′ end at the left. The complete code is shown in Table 12.1.
Microbial Genetic code and its Features

Features of the Code:

Sixtyone codons correspond to amino acids. Four codons are signals. These are the three stop codons – UAA, UAG, UGA – and the one start codons, AUG.

The start codons (initiation codon) also specifies the amino acid methionine. In rare cases, certain other codon (E.g. GUG) initiate translation. No normal tRNA molecule has an anticodon (a sequence of three bases on tRNA that can base – pair with a codon sequence in the mRNA) complementary to any of the stop codons UAG, UAA or UGA, which is why these codons are stop signals.

The code is highly redundant i.e. more than one codons code for an amino acid. Only tryptophan and methionine are specified by one codon. The synonymous codons usually differ only in third base (except for serine, leucine and arginine).

Motion in a Straight Line Class 11 Notes Physics Chapter 3

By going through these CBSE Class 11 Physics Notes Chapter 3 Motion in a Straight Line, students can recall all the concepts quickly.

Motion in a Straight Line Notes Class 11 Physics Chapter 3

→ Mechanics is divided into three main branches: Statics, Kinematics and Dynamics.

→ Distance is a scalar quantity.

→ Displacement is a vector quantity.

→ An object is said to be in motion if it changes its position w.r.t. its surroundings as time passes.

→ An object is said to be at rest or it does not change its position w.r.t. its surroundings as time passes.

→ Both rest and motion are relative terms.

→ Distance travelled by a moving body can never be zero or negative i.e. it is always positive.

→ Displacement can be positive, negative or zero.

→ The magnitude of displacement = distance only if a body moves in a straight line without a change in direction.

→ The magnitude of the displacement of a body is the minimum possible distance, so distance ≥ displacement.

→ Speed is a scalar quantity.

→ Velocity is a vector quantity.

→ When a body moves with variable speed, then the average speed of the body is calculated as:
Average speed = \(\frac{\text { Total distance travelled by the body }}{\text { Total time taken }}\)

→ When a body moves with variable velocity, then the average velocity of the body is calculated as:
Average velocity = \(\frac{\text { Total displacement }}{\text { Total time taken }}\)

→ Distance travelled by an object in a given time interval is equal to the area under the velocity-time graph.

→ The direction of velocity and acceleration may not necessarily be the same.

→ The velocity and acceleration of a body may not be zero simultaneously. When the body is in equilibrium, its acceleration is zero.

→ In one, two and three dimensional motions, the object changes its position w.r.t. one, two and three coordinate axes respectively.

→ At a particular instant of time, any point may be chosen as a reference or zero points.

→ The events taking place before the zero time are assigned negative number and events after zero are assigned +ve number.

→ A suitable unit of time say, second, minute or hour may be chosen. In fact, zero points of time and unit of time are chosen according to one’s convenience.

→ The position is also measured with respect to a chosen zero position or origin on the path line.

→ Positions to the right of origin are represented by a positive number and a unit.

→ The position to the left of the origin is represented by a negative number and the unit.

→ For motion in the vertical direction, we can use ‘up’ or ‘down’ instead of ‘right’ and ‘left’.

→ The position is always stated with respect to time,

→ x (t) shows that x is a function of time t.

→ The shift in position x (t’) – x (t) is called the displacement.

→ The rate of change, of displacement, is called velocity.

→ The motion in which an object covers equal distances in equal intervals of time is called uniform motion.

→ Uniform motion may be represented by a straight line parallel to the time axis in a velocity-time graph.

→ It is also represented by a straight line inclined at some angle. The magnitude of velocity is speed.

→ The velocity of a body w.r.t. another body is called its relative velocity.

→ The x-t graph is a straight line parallel to the time axis for a stationary object.

→ Uniformly accelerated motion is a non-uniform motion.

→ When the velocity of the body decreases with time it is said to be decelerated or retarded.

→ When a particle returns to the starting point, its average velocity is zero but the average speed is not zero.

→ For one dimensional motion, the angle between acceleration and velocity is either zero or 180°. It may also change with time.

→ For two dimensional motion, the angle between acceleration and velocity is other than 0° or 180°. It may also change with time.

→ If the angle between a and v is 90°, the path of motion is a circle.

→ If the angle between a and v is other than 0° or 180°, the path of the particle is a curve.

→ For motion with constant acceleration, the graph between x and t is a parabola.

→ For uniform motion, the average velocity is equal to the instantaneous velocity.

→ Statics: It deals with the law of composition of forces and with the conditions of equilibrium of solid, liquid and gaseous states of the objects.

→ Kinematics: It is the branch of mechanics that deals with the study of the motion of objects without knowing the cause of their motion.

→ Dynamics: It is the branch of mechanics that deals with the study of the motion of objects by taking into account the cause of their motion.

→ Point object: It is defined as an object having its dimensions much smaller as compared to the distance covered by it.

→ Acceleration: It is defined as the change in velocity with time i. e.

→ Speed: Theatre of covering distance with time is called speed i.e.
speed = \(\frac{\text { Distance }}{\text { Time }}\)

→ Average speed: It is the ratio of total path length traversed and the corresponding time interval.

→ Velocity: The rate of change of displacement is called velocity.

→ Average velocity: When an object travels with different velocities, its rate of motion is measured by its average velocity.
Average velocity = \(\frac{x_{2}-x_{1}}{t_{2}-t_{1}}=\frac{\Delta x}{\Delta t}\)

→ Instantaneous velocity: The velocity of the object at any particular instant of time is known as instantaneous velocity.
Motion in a Straight Line Class 11 Notes Physics 1
→ Vinst = \(\frac{\mathrm{dx}}{\mathrm{dt}}\)

→ Uniform velocity: A motion in which the velocity of the moving object is constant is called uniform and the velocity is called the uniform velocity. In uniform motion, the object covers equal distances in equal intervals of time along a straight line.

→ Relative velocity: The rate of change in the relative position of an object with respect to the other object is known as the relative velocity of that object.

→ Acceleration: The time rate of change of velocity is known as acceleration.

→ Average acceleration: It is defined as the change in velocity divided by the time interval.
aav = \(\frac{\text { Final velocity – Initial velocity }}{\text { Change in time }}=\frac{v_{2}-v_{1}}{t_{2}-t_{1}}=\frac{\Delta v}{\Delta t}\)

→ Instantaneous acceleration: The acceleration of an object at any instant of time is called instantaneous acceleration. It is also the limiting value of average acceleration.
Motion in a Straight Line Class 11 Notes Physics 2
→ Retardation: The negative acceleration due to which the body slows down is known as deacceleration or retardation.

→ Non-uniform motion: An object is said to have non-uniform motion when its velocity changes with time even though it has a constant acceleration.

Important Formulae:
→ Displacement in time from t to t’ = x(t’) – x (t)

→ Average velocity, vav = \(\frac{\mathrm{x}\left(\mathrm{t}^{\prime}\right)-\mathrm{x}(\mathrm{t})}{\mathrm{t}-\mathrm{t}}=\frac{\Delta \mathrm{x}}{\Delta \mathrm{t}}\)

→ The relative velocity of a body A w.r.t. another body B when they are moving along two parallel straight paths in the same direction is VAB = VA – VB and if they are movinig in opposite direction, then VAB = VA – (-VB) = VA + VB.

Average Speed Vav = \(\frac{\mathrm{S}_{1}+\mathrm{S}_{2}}{\left(\frac{\mathrm{S}_{1}}{\mathrm{v}_{1}}+\frac{\mathrm{S}_{2}}{\mathrm{v}_{2}}\right)}\)
Where S1 is the distance travelled with velocity v1 and S2 is the distant travelled with velocity v2.

→ If S1 = S2, then vav = \(\frac{2 v_{i} v_{2}}{v_{1}+v_{2}}=\frac{2}{\frac{1}{v_{1}}+\frac{1}{v_{2}}}\)

→ Average speed of a body when it travels with speeds v1, v2, v3…..vn in time intervals t1, t2, t3,… tn, respectively is given by
Vav = \(\frac{v_{1} t_{1}+v_{2} t_{2}+v_{3} t_{3}+\ldots .+v_{n} t_{n}}{t_{1}+t_{2}+t_{3}+\ldots+t_{n}}=\frac{\sum_{i=1}^{n} v_{i} t_{i}}{\sum_{i=1}^{n} t_{i}}\)

→ Distance travelled by a body moving with uniform velocity is S = ut.

→ Velocity of an object after a time t in uniformly accelerated motion is, v = u + at.

→ Distance covered by an object after a time t in accelerated motion is, S = ut + \(\frac{1}{2}\)at2.

→ Velocity of an object after covering a distance S in uniformly accelerated motion is, v2 – u2 = 2aS.

→ Distance covered in nth second by a uniformly accelerated object
Snth = u + \(\frac{a}{2}\)(2n – 1)

→ Total time a flight = Time of Ascent + Time of descent.

→ Time of Ascent = Time of descent.

Units and Measurement Class 11 Notes Physics Chapter 2

By going through these CBSE Class 11 Physics Notes Chapter 2 Units and Measurement, students can recall all the concepts quickly.

Units and Measurement Notes Class 11 Physics Chapter 2

→ Physical Quantity = numerical value × unit = nu

→ Numerical value (n) ∝ \(\frac{1}{\text { size of unit(u) }}\)

→ Physical quantities which are independent of each other are called fundamental quantities.

→ Units of fundamental quantities are called fundamental units.

→ There are four systems of units namely FPS, CGS, MKS, and S.I. system.

→ 1 a. m.u.= 1.66 × 10-27kg.

→ The product of n and u is called the magnitude of the physical quantity.

→ Force, thrust, and weight have the same SI unit, i.e. Newton.

→ Pressure, stress, and coefficient of elasticity have the same SI unit, i.e. Pascal.

→ The standard unit must not change with time and space. That is why the atomic standards for length and time have been defined.

→ The dimensions of many physical quantities especially those of heat, electricity, thermodynamics, and magnetism in terms of mass, length, and time alone become irrational, so SI is adopted which uses 7 basic units and two supplementary units.

→ The first conference on weights and measures was held in 1889.

→ Sevres near Paris is the headquarter of the International Bureau of Weights and Measures.

→ SI system was first adopted in the 11th general Conference of Weights and Measures in 1960.

→ S.I. system is also known as the rationalized M.K.S. system.

→ The various units of the S.I. system are rational in nature.

→ The various units of the S.I. system are coherent in nature.

→ It is wrong to say that the dimensions of force are [MLT-2]. On the other hand, we should say that the dimensional formula for force is [MLT-2].

→ The dimensional formula for the dimensionless physical quantity is written as [M°L°T°].

→ The dimensions of a physical quantity don’t depend on the system of units.

→ The dimensional formula is very helpful in writing the unit of a physical quantity in terms of the basic units.

→ The pure numbers are dimensionless.

→ Physical quantities defined as the ratio of two similar quantities are dimensionless.

→ The physical relations involving logarithm, exponential, trigonometric ratios, numerical factors, etc. cannot be derived by the method of dimensional analysis.

→ Physical relations involving addition or subtraction sign cannot be derived by the method of dimensional analysis.

→ If units or dimensions of two physical quantities are the same, these need not represent the same physical characteristics.

→ Torque and work have the same dimensions but have different physical characteristics.

→ Measurement is most accurate if its observed value is very close to the true value.

→ Significant figures are the number of digits up to which we are sure about their accuracy.

→ Significant figures don’t change if we measure a physical quantity in different units.

→ Significant figures retained after the mathematical operation (like addition, subtraction, multiplication, or division) should be equal to the minimum significant figures involved in any physical quantity in the given operation.

→ Error = Actual value: Observed value.

→ Absolute error: Δxi = \(\overline{\mathrm{x}}\) – xi

→ The absolute error in each measurement is equal to the least count of the measuring instrument.

→ Mean absolute error
Δx = \(\frac{1}{x} \sum_{i=1}^{n}\)(Δx1)

→ When we add or subtract two measured quantities, the absolute error in the final result is equal to the sum of the absolute errors in the measured quantities.

→ When multiply or divide two measured quantities, the relative error in the final result is equal to the sum of the relative errors in the measured quantities.

→ For greater accuracy, the quantity with higher power should have the least error.

→ Smaller is the least count higher is the accuracy of measurement.

→ The relative error is a dimensionless quantity.

→ The unit and dimensions of the error are the same as that of the quantity itself.

→ The larger the number of significant digits after the decimal point in measurement, the higher is the accuracy of measurement.

→ Physical quantities: Physical quantities may be defined as the quantities in terms of which physical laws can be expressed and which can be measured directly or indirectly.

→ Subjective methods: The methods of measurement which depend on our senses are called subjective methods.

→ Objective methods: The methods of measurement which make use of scientific instruments are called objective methods.

→ Fundamental quantities: The quantities which are independent of each other and which are not generally defined in terms of other physical quantities are known as fundamental or basic quantities.

→ Derived quantities: The quantities whose defining operations are based on the fundamental physical quantities are called derived quantities.

→ Unit: A unit is defined as the reference standard of measurement.

→ If a number is without a decimal point and ends in one or more zeros, then all the zeros at the end of the number may not be significant.

→ To make the number, of Significant digits clear, it is suggested that the number may be written in exponential form.

→ For example, 20300 may be expressed as 203.00 × 102, to suggest that all the zeros at the end of 20300 are significant.

→ Fundamental or basic units: The basic units are those which can neither be derived from one another nor can be resolved into further units! For example units of length, mass and time, etc. These are 7 in number.

→ Derived units: The units of all those physical quantities which can be expressed in terms of fundamental units are called derived units. For example, units of velocity, force, and energy, etc.

→ Size of a physical quantity: The size of a physical quantity is determined by a unit and the number of times that unit is to be repeated to represent the complete quantity.
Size of a physical quantity = nu;
n = number of times the chosen unit is contained in the physical quantity,
u = size of the unit.

→ System of units: Complete set of units both for fundamental and derived quantities is known as a system of units.

→ S.I. Units: Systeme international of units, in short, is called S.I. units.
It has seven fundamental units namely

  1. unit of length is meter (m),
  2. kilogram (kg) unit of mass,
  3. second (s) unit of time,
  4. ampere (A) unit of current,
  5. Kelvin (K) unit of temperature,
  6. Candela (cd) unit of light intensity and
  7. mol (mole) for a unit of amount of substance.

→ There are two supplementary units for measuring: (a) plane angle and solid angle. These are radian (rad) and steradian (sr) respectively.

→ θ(rad) = \(\frac{\text { arc }}{\text { radius }}=\frac{l}{r}\)

→ Ω(sr) = \(\frac{\text { surface area }}{(\text { radius })^{2}}=\frac{\Delta \mathrm{A}}{\mathrm{r}^{2}}\)

→ Length: It is defined as a measure of separation between two points in space.

→ Mass: It is the amount of substance contained in the body. Inertial mass: It is the mass of the body which is a measure of inertia F
∴ m = \(\frac{F}{a}\)

→ Gravitational mass: It is the mass of the body that determines the gravitational pull due to the earth acting on the body.
∴ m = \(\frac{W}{g}\)

→ Fermi (F): It is a unit of extremely small distances:
1 F = 10-15 m.

→ Angstrom (A): It is the unit of length at the atomic level:
1 A = 10-10 m ,

→ Astronomical unit (AU): It is the unit of length at a large scale:
1 A.U. = 1.496 × 1011 m= 1.5 × 1011 m.

→ Light year- It is defined as the distance traveled by light in one year
1 L.Y. = 9.46 × 1015 m.

→ Meter (m): Metre is the unit of length and is defined as the space occupied by 1,650,763.73 wavelengths of orange-red light emitted by krypton: 86 kept “at the triple point of nitrogen (radiation emitted due to transition between the levels 2P10 and 5d5).

→ Kilogram (kg): Kilogram is the unit of measurement of mass. It is the mass of international prototype platinum-iridium cylinders kept in the International Bureau of Weights and Measures at Sevres, France.

→ Second(s): It is the unit of time. A second is the duration of time corresponding to 9,192,631,770 vibrations corresponding to the transition between two hyperfine levels of cesium-133 atom in the ground state.

→ Ampere(A): An ampere of current is defined as the constant current, which when flowing through two straight parallel conductors of infinite length and negligible area of cross-section placed lm apart in air produces a force of 2 × 10-7 Nm-1.

→ Parsec: This unit is used to measure very large distances i.e., the distance between stars or galaxies.
1 Parsec = 3.08 × 1016m

→ Atomic mass unit (AMU): It is the unit of mass at the atomic and subatomic levels.
1 amu = \(\frac{\left(\text { mass of }_{6} C^{12} \text { atom }\right)}{12}\)

→ Dimensions: The dimensions of a physical quantity are the powers to which the fundamental units of length, mass and time have to be raised to obtain its units, e.g., dimensions of force [MLT-2] are 1 in mass 1 in length and -2 in time.

→ Dimensional formula: Dimensional formula of a physical quantity is defined as the expression that indicates which of the fundamental units of mass, length, and time appear into the derived unit of that physical quantity and with what powers.

→ Dimensional equation: The equation obtained by equating the physical quantity to its dimensional formula is called the dimensional equation of that physical quantity.

→ Dimensional variables: The variable quantities which have dimensions are called dimensional variables! For example, velocity, force, momentum, etc.

→ Dimensionless variables: These are variable physical quantities that do not have dimensions. For example, relative density, specific heat, strain, etc.

→ Dimensional constants: Those constants which have dimensions are called dimensional constants. For example, gravitational constant, Planck’s constant.

→ Dimensionless constants: Those constants which do not have, dimensions are dimensionless constants. For example, all trigonometric functions, natural numbers 1, 2, 3…. π, e.

→ Significant figure: The significant figures are a measure of the accuracy of a particular measurement of a physical quantity. Significant figures in measurement are those digits in a physical quantity that are known reliably plus the one-digit which is uncertain.

→ Error: It is the difference between a true and measured value of a physical quantity.

→ Discrepancy: The difference between the two measured values of a physical quantity is known as a discrepancy.

→ Constant error: It is an error in measurements. It arises due to some constant causes such as faulty calibration on the instrument. This error remains constant in all observations.

→ Systematic error: This error is also a measurement error. The error is one that always produces an error of the same sign. This error may be due to imperfect technique, due to alteration of the quantity being measured, or due to carelessness and mistakes on the part of the observer.

→ Instrumental error: This is a constant type of error. These are errors of an apparatus and that of the measuring instruments used e.g., zero error in vernier calipers or screw gauge.

→ Error due to least count: This also is another type of constant error. The error due to the limitations imposed by the least counts of the measuring instruments comes under this heading.

→ Observational or Personal Error: This is a subheading of systematic error. This error is due to the experimental arrangement or due to the habits of the observer.

→ Error due to physical conditions: These errors are due to the experimental arrangement or due to the habits of the observer. These are also systematic errors.

→ Error due to unavoidable situations: These errors are due to the imperfectness of the apparatus or of non-availability of ideal conditions.

→ Random errors: The errors due to unknown causes are random errors.

→ Gross error: These types of errors are because of the carelessness of the observer.
These errors may be due to

  • negligence towards sources of error due to overlooking of sources of error by the observer;
  • the observer, without caring for least count, takes wrong observations;
  • wrong recording of the observation.

→ Absolute error: The magnitude of the difference between the true value and the measured value is called absolute error.

→ A relative error: It is defined as the ratio of the mean absolute error to the true value.

→ Percentage error: The relative error expressed in percentage is percentage error.

→ Standard error: The error which takes into account all the factors affecting the accuracy of the result is known as the standard error.

→ Standard deviation: The root means the square value of deviations (the deviation of different sets of observations from the arithmetic mean) is known as standard deviation.
Standard deviation σ = \(\sqrt{\frac{\left(\mathrm{x}_{1}-\overline{\mathrm{x}}\right)^{2}+\left(\mathrm{x}_{2}-\overline{\mathrm{x}}\right)^{2}+\left(\mathrm{x}_{\mathrm{n}}-\overline{\mathrm{x}}\right)^{2}}{\mathrm{n}}}=\sqrt{\frac{\mathrm{S}}{\mathrm{n}}}\)

→ Probable error: The error calculated by using the principle of probability are probable errors. According to Bessels formula

→ Probable error e = ± 0.6745\(\sqrt{\frac{S}{n(n-1)}}\)

→ Standard error = \(\sqrt{\frac{\mathrm{S}}{n(n-1)}}\)

Important Formulae:
→ t = Size of oleic acid molecule = thickness of film of oleic acid
= \(\frac{\text { Volume of film }}{\text { Area of film }}\)

→ Inertial mass determination:
\(\frac{m_{1 i}}{m_{2 i}}=\frac{T_{1}^{2}}{T_{2}^{2}}\) where T1 and T2 are of the time of oscillation of inertia balance with inertial masses.

→ Gravitational mass determination:
\(\frac{\mathrm{w}_{1}}{\mathrm{w}_{2}}=\frac{\mathrm{m}_{\mathrm{g}_{1}}}{\mathrm{~m}_{\mathrm{g}_{2}}}\)
where mg1 and mg2 are gravitational masses.

→ Height by triangulation method:

  1. The height of an accessible object, h = x tanθ, where θ = angle of elevation of the object at the point of observation at a distance x from it.
  2. The height of the inaccessible object is:
    h = \(\frac{x}{\cot \theta_{2}-\cot \theta_{1}}\)
    where θ1 and θ2 are the angles made at two points of observation at distance x from each other.

→ Distance of stars (parallax method):
S = \(\frac{\mathrm{b}}{\theta}\), θ = Φ1, + Φ2, where Φ1, and Φ2, are the angles subtended by star on observer on Earth with an interval of 6 months.
θ = angle of parallax.
b = basis = distance between two points on the surface of earth.

→ n2 = n1 \(\left[\frac{\mathrm{m}_{1}}{\mathrm{~m}_{2}}\right]^{a}\left[\frac{\mathrm{L}_{1}}{\mathrm{~L}_{2}}\right]^{b}\left[\frac{\mathrm{T}_{1}}{\mathrm{~T}_{2}}\right]^{\mathrm{c}}\)

→ Distance by reflection method (Radar) is given by
d = \(\frac{c \times t}{2}\) where
c = velocity of light in vacuum
t = time in which it is covered twice.

→ d = \(\frac{\mathrm{ut}}{2}\) for Sonar, where u = velocity of sound waves.

→ Diameter of moon is D = Sθ, where θ is the angle made by the diameter of moon at the observer, S = distance of observer from the moon, D = diameter of moon or an astronomical object.

→ Radius of atom is r = \(\left(\frac{M}{2 \pi N \rho}\right)^{1 / 3}\)
Where N = Avogadro’s number
M = molecular weight of the substance
ρ = density of substance.

→ Relative error = \(\frac{\Delta \mathrm{x}}{\mathrm{x}}\)

→ % error = \(\frac{\Delta \mathrm{x}}{\mathrm{x}}\) × 100

→ Error in sum or difference form, ± Δz = ± Δp ± Δq

→ Maximum error in product or quotient form, \(\frac{\Delta z}{z}=\frac{\Delta p}{p}+\frac{\Delta q}{q}\)

→ % Error in power form,\(\frac{\Delta \mathrm{z}}{\mathrm{z}}\) × 100 = n\(\frac{\Delta \mathrm{p}}{\mathrm{p}}\) × 100

Physical World Class 11 Notes Physics Chapter 1

By going through these CBSE Class 11 Physics Notes Chapter 1 Physical World, students can recall all the concepts quickly.

Physical World Notes Class 11 Physics Chapter 1

→ Physics deals with nature and natural phenomenon.

→ Science is the knowledge acquired by man in an organised way.

→ The various steps involved in acquiring knowledge are:

  1. systematic observations
  2. reasoning
  3. model making
  4. a theoretical prediction.

→ The theory is the explanation of the behaviour of a physical system using a limited number of laws.

→ A theory is valid if it is able to explain satisfactorily most of the relevant measurements.

→ There is a certain amount of overlapping between Physics, Chemistry and Biology.

→ Advances in Physics are directly related to the advances in experimental observations.

→ Advances in Physics lead to the development of concepts.

→ A wide diversity in the physical world can be understood on the basis of a few concepts.

It is due to three reasons:
(a) Strict regularities and laws help in quantitative measurements.
(b) There is a small number of common and basic principles covering enormous diversities of scales of the phenomenon.
(c) It is easier to understand a phenomenon by separating important features from unimportant features.

→ The technological development of any society is very closely related to the application of Physics and other branches of science.

→ Measurements are the heart of Physics. In fact, Physics is also defined as the science of measurements.

→ Motion, energy, gravitation, properties of matter in bulk and their atomic origin, study of details of mechanical oscillations and waves, description of matter with a microscope all form a systematic study.

→ Science: An organised attempt of man to know and the knowledge he acquires is science.

→ Physics: It is the subject which deals with nature and natural phenomenon and their quantitative measurements.

→ Scientific method: Scientific method involves systematic observation, reasoning, model making and theoretical prediction altogether.

→ Theory: A scientific theory is the explanation of the natural phenomenon in terms of a limited number of laws.

→ Geocentric theory: It is a theory in which the earth is assumed to be at the centre of the universe.

→ Heliocentric theory: The sun is at the centre of the world consisting of Earth and other planets.

→ Corpuscular theory of light: Newton assumed light to be made up of corpuscles or particles.

→ Hydroelectric energy: Conversion of gravitational energy into ‘ electric energy through water.

→ Thermal power: Conversion of chemical energy of coal by burning it into electric energy.

→ Geothermal energy: It is the heat in the depth of the Earth.

→ Gravitational force: The force is an attraction between two masses is called the gravitational force. This force of attraction between the two bodies is directly proportional to the product of their masses and inversely proportional to the square of the distance between them. The constant of proportionality is called the Gravitational constant or constant of gravitation G.
F = G\(\frac{m_{1} m_{2}}{r^{3}}\)r̂
Its scalar form is F = G\(\frac{m_{1} m_{2}}{r^{2}}\)

→ Constant of gravitation ‘G’: It is equal to the force of attraction acting between two masses each of 1 kg placed 1 m apart in the air.

→ Electromagnetic force: The combined electrostatic and magnetic force between charged particles and magnetic poles is called electromagnetic force.

→ Nuclear or strong forces: The strong attractive forces between particles in a nucleus are called nuclear forces. This force can act within a distance of 10-15m. These forces are charge independent
i. e. even a proton attracts another proton.

→ Weak forces: The forces of interaction between elementary particles are weaker than the strong forces and these activities within a distance of about 10-12 m.

Microbial Genetics Transcription

Learninsta presents the core concepts of Microbiology with high-quality research papers and topical review articles.

Microbial Genetics Transcription

An important feature of RNA synthesis is that even though the DNA molecule being copied is double stranded, in any particular region of DNA only one strand serves as a template. The DNA strand copied into RNA molecule is called CODING OR SENSE STRAND. The synthesis of RNA consists of five discrete stage (Figure 12.2):
Microbial Genetics Transcription img 1

1. Promoter recognition:

RNA polymerase binds to DNA within a specific base sequence (20-200 bases long) called a promoter. The sequence TATAAT (or a nearly identical sequence) often called a pribnow box or – 10 region is found as part of all prokaryotic promoters.

The RNA polymerase of the bacterium E.coli consists of five protein subunits. Four of the subunits comprise the core enzyme (catalyzes the joining of the nucleoside triphosphates to the RNA) and fifth subunit, the σ subunit (required for promoter binding).

2. Local unwinding

Local unwinding of DNA occurs and RNA polymerase forms an open promoter complex.

3. Nucleoside Triphosphate

The first nucleoside triphosphate is placed at polymerization start site (near to the initial binding site) and synthesis begins.

4. RNA

RNA polymerase then moves along the DNA, adding ribonucleotides, to the growing RNA chain.

5. RNA polymerase

RNA polymerase reaches chain termination sequence and both the newly synthesized RNA and the polymerase are released. Two kinds of termination events are known those that are self – terminating (dependent on the base sequence only) and those that require the presence of the termination protein Rho.

Initiation of a second round of transcription need not await completion of the first, for the promoter becomes available once RNA polymerase has polymerized 50-60 nucleotides. In bacteria most mRNA molecules are degraded within a few minutes after synthesis. This degradation enables cells to dispense with molecules
that are no longer needed.

In prokaryotes mRNA molecules commonly contain information for the amino acid sequences of several different polypeptide chains. In this case, such a molecule is called polycistronic mRNA. Cistron is a term used to mean a base sequence encoding a single polypeptide chain.

The genes contained in polycistronic mRNA molecule (Figure 12.3) often encode the different portions of a metabolic pathway. For example, in E. coli the ten enzymes needed to synthesize histidine are encoded in one mRNA molecule.
Microbial Genetics Transcription img 2

In prokaryotes the immediate product of transcription (called the primary transcript) is mRNA, in contrast in eukaryotes the primary transcript must be converted to mRNA. This conversion called RNA processing consists of two types of events – modification of termini and excision of untranslated sequences (noncoding sequence or introns) embedded within coding sequences (exons).

Introns excision and the joining of exons to form an mRNA molecule is called RNA splicing. The introns are present in almost all eukaryotic transcripts but are rare in the free – living unicellular eukaryotes such as yeast. Some bacterial genes do contain introns.

Synthesis of rRNA and tRNA Ribosomal RNA and tRNA are also transcribed from genes. The production of these molecules is not as direct as synthesis of bacterial mRNA. The main difference is that these RNA molecules are excised from large primary transcripts. Highly specific RNA excise rRNA and tRNA from these large transcripts, and other enzymes produce the modified bases in tRNA.

Concept of Gene Microbial

Learninsta presents the core concepts of Microbiology with high-quality research papers and topical review articles.

Concept of Gene Microbial

The fundamental unit of information in living systems is the gene. Genome is the set of all genes and genetic signals of a cell. The information contained in genes is converted to molecules that determine the metabolism, structure and form of microorganisms.

Gene is expressed through a sequence of events. A gene can be defined biochemically as a segment of DNA (or, in a few cases, RNA) that encodes the information required to produce a functional biological product.

The final product is usually a protein. Not all genes are involved in protein synthesis; some code instead for rRNA and tRNA. The central dogma of molecular biology, comprises the three major processes (Figure 12.1). The first is replication, the copying of parental DNA to form daughter DNA molecules with identical nucleotide sequences. The information contained in the base sequence of DNA is copied into protein molecule through an RNA molecule.
Concept of Gene Microbial img 1

The second is transcription, production of mRNA from DNA. It is the process by which the segment corresponding to a particular gene is selected and an RNA molecule is synthesized. The third is translation, The production of an amino acid sequence from an RNA base sequence. The genetic message encoded in messenger RNA (mRNA) is translated on the ribosomes into a polypeptide with a particular sequence of amino acids. The order of amino acid in a polypeptide chain is determined by DNA base sequence.

Updated National Immunization Schedule Chart

Learninsta presents the core concepts of Microbiology with high-quality research papers and topical review articles.

Updated National Immunization Schedule Chart

Immunization/vaccination produce a response in the body that is similar to the body’s response to a natural infection (Table 11.4). Immunization or vaccines can therefore protect the body from a disease before the disease has a chance to cause illness. Immunization has helped to reduce the impact of communicable disease on health and well being.

Some diseases have been well controlled and other has been eliminated from some parts of the world because of vaccination. Stopping vaccination may lead to epidemic.

Table 11.4: National immunization schedule

Vaccine

Due age

Route

BCG At birth Intra dermal
Hepatitis B-Birth dose At birth Intra muscular
OPV-O At birth Oral
OPV 1, 2 & 3 At 6 weeks, 10 weeks & 14 weeks Oral
Pentavalent 1, 2 & 3 (Diphtheria + Pertuss is +
Tetanus + Hepatitis B + Hib)
At 6 weeks, 10 weeks & 14 weeks Intra muscular
Inactivated polio vaccine At 6 & 14 weeks Intra muscular
Rotavirus (where applicable) At 6 weeks, 10 weeks & 14 weeks Oral
Pneumococcal conjugate
vaccine (where applicable)
At 6 weeks & 14 weeks. At 9 completed months -booster Intra muscular
Measles/Rubella 1st dose At 9 completed months – 12 months Subcutaneous
DPT Booster-1 16–24 months Intra muscular
Measles/Rubella 2nd dose  16–29 months Subcutaneous
OPV Booster 16–24 months Oral
DPT Booster – 2 5–6 years Intra muscular
TT 10 years & 16 years Intra muscular

proteins, antibodies and hormones. There are four kinds of ELISA assay tests. They are: Direct ELISA, Indirect ELISA, Sandwich ELISA and Competitive ELISA. Western blotting technique is used for the identification of particular protein from the mixture of proteins.

The most common protein sample used for Western blotting is cell lysate. Blotting refers to the transfer of the protein from the gel to the nitrocellulose paper by capillary action.

The substances causing allergic/hypersensitivity is known as allergens. Allergic rhinitis develops when the body’s immune system becomes sensitized and overreacts to something in the environment like pollen grains, strong odour of perfumes, dust etc.

Certain drugs such as penicillin, cephalosporin and streptomycin can absorb non-specifically to protein on surface of RBC forming complex similar to hapten-carrier complex.

Transfer of living cells, tissues or organs from one part of the body to another or from one individual to another is known as transplantation. The graft tissue antigens induce an immune response in the host. This type of immune response is called host versus graft reaction. The ultimate goal of any immunization program is the eradication of the disease.

Active natural immunization involves activation of immune system in the body to produce antibodies. It is achieved in both clinical and subclinical infections Immunization has helped to reduce the impact of communicable disease on health and well being.